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Esports World Cup 2026: How Riyadh Became the Home of Esports

In two summers Riyadh built what organisers bill as the world's largest multi-title esports event. In 2026 it travelled to Paris for one edition, and its organisers say Riyadh remains its home. Here is what happened and what it means for Saudi gaming talent and businesses.

In October 2023, Crown Prince Mohammed bin Salman announced at the New Global Sport Conference in Riyadh that the city would host an annual Esports World Cup from the summer of 2024, run by a new non-profit, the Esports World Cup Foundation. Three editions later, the event has the largest prize pool in esports, a format no other tournament uses, and audiences in the hundreds of millions.

The 2026 edition added a twist that anyone searching for "Esports World Cup 2026 Riyadh" should know up front: for the first time, the tournament was staged outside Saudi Arabia. In May 2026 the Esports Foundation moved the seven-week event to Paris because of the regional conflict and the travel disruption it caused. It still finished with a record $75 million prize pool and a reported 850 million viewers, and the organisers said Riyadh remains the event's home, with a return planned for 2027.

This article explains what the Esports World Cup is, how it grew from 2024 to 2026, what Boulevard City in Riyadh contributed, how the club championship model works, what the wider Saudi esports ecosystem looks like, and what all of it means for Saudi players, production crews, game developers and the businesses that serve them.

A tournament can move cities for a summer. The institutions, capital and talent pipeline built around it in Riyadh do not move with it. — Elbetron Technology Insights, 2026
$75M
Record prize pool of the Esports World Cup 2026
850M
Viewers reported for the 2026 edition, up 13% year on year
3M
Visitors to Boulevard City, Riyadh, during EWC 2025
39,000
Jobs targeted by Saudi Arabia's gaming and esports strategy by 2030
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What the Esports World Cup Is and How the Club Model Works

The Esports World Cup (EWC) is an annual, multi-week festival that brings together world championships in more than twenty different games under one roof and one brand. Rather than a single-game event like a League of Legends or Counter-Strike major, it runs a sequence of game tournaments back to back over roughly seven weeks, each with its own prize pool, and then ties them together through an overall competition between esports clubs.

The organiser is the Esports World Cup Foundation, the non-profit announced alongside the tournament in October 2023 with a mandate to build collaboration between esports stakeholders and improve the long-term sustainability of the sector. In February 2026 Saudi Arabia's Council of Ministers approved amendments to the foundation's statute, and it now operates as the Esports Foundation, which runs both the Esports World Cup and the new Esports Nations Cup. It remains based in Saudi Arabia.

The launch was explicitly tied to Vision 2030 and the National Gaming and Esports Strategy. When the Crown Prince announced the event, the official release pointed to the strategy's goals of adding more than SAR 50 billion to GDP and creating 39,000 new jobs in the sector by 2030, and noted that Riyadh's summer months had historically seen falls in hotel occupancy and tourism spending. A seven-week summer festival was a direct answer to that seasonal gap.

What makes the EWC different is the Club Championship. Clubs earn points for how their teams finish across every game tournament, and the club with the most points after seven weeks is crowned overall champion, so organisations with strong rosters in many games are rewarded over single-title specialists. For 2026 the foundation set aside $30 million for the top 24 clubs, up $3 million on 2025, with $7 million for the winner, while the individual game championships carried more than $39 million in combined prize money. A Club Partner Program supported 40 leading organisations that commit to competing across many titles, and the foundation's CEO, Ralf Reichert, has called the Club Championship the feature that sets the EWC apart.

The EWC at a glance
  • Announced in Riyadh on 23 October 2023, first held in summer 2024
  • Organised by a Saudi non-profit, now named the Esports Foundation
  • Around 24 games and 25 tournaments in a seven-week season
  • $30 million for the top 24 clubs in 2026, $7 million for the winner
  • An overall Club Championship that links every tournament together

How the Event Grew: 2024, 2025 and 2026

The first edition, held in Riyadh in summer 2024 and closed on 25 August, ran for eight weeks with 22 competitions across 21 games, more than 200 clubs and more than 1,500 players from over 100 countries. The prize pool exceeded $60 million, of which $20 million went to the Club Championship. Organisers reported more than 500 million viewers, over 250 million hours watched and a peak of 3.5 million concurrent viewers during the League of Legends grand final. Saudi Arabia's Team Falcons won the first Club Championship with 5,665 points and $7 million.

The second edition, held from July to August 2025, grew on every measure. The prize pool rose above $70 million, described by the organisers as the largest in esports history. There were 25 tournaments, 200 clubs and more than 2,000 players from 100 countries. Viewership reached 750 million, with 350 million hours watched online and a peak of 7.98 million concurrent viewers for a League of Legends match. Team Falcons won again, finishing on 5,200 points ahead of Team Liquid and Team Vitality.

The third edition, announced in January 2026 for 6 July to 23 August, kept the scale and raised the prize pool to a record $75 million across 25 tournaments in 24 games, with Fortnite and Trackmania added to the programme. After the move to Paris, the organisers reported about 850 million viewers and 440 million hours watched, increases of 13% and 26% on 2025, and 175,000 tickets sold.

Behind every broadcast: camera, production and streaming roles grow with each edition of the tournament.
Behind every broadcast: camera, production and streaming roles grow with each edition of the tournament.
Three editions in numbers
  • 2024: $60M+ prize pool, 500M+ viewers, 2M+ festival visitors
  • 2025: $70M+ prize pool, 750M viewers, 3M visitors in Riyadh
  • 2026: $75M prize pool, about 850M viewers, 175,000 tickets sold
  • Team Falcons won the Club Championship in 2024 and 2025
Three consecutive summers of growth is what separates an esports institution from an esports event. — Elbetron Technology Insights, 2026

Boulevard City: Riyadh's Esports District

The 2024 and 2025 editions were staged at Boulevard City in Riyadh, the entertainment district that hosts arenas, fan zones and the wider EWC festival. Instead of spreading matches across disconnected venues, the organisers built a single destination where fans could watch several tournaments, play, shop and attend concerts in the same visit.

That concentration showed in the attendance figures. Organisers reported more than 2 million festival visitors in 2024 and 3 million visitors to Boulevard City in 2025, up from 2.6 million the year before by their count. They also reported around 300,000 international tourists during the 2025 event period, a 7.4% increase on the same period in 2024.

The tourism logic matters because of when the event takes place. When the EWC was announced, the foundation noted that Riyadh's summer months historically saw falls in hotel occupancy, tourism spending and restaurant spending. A seven-week event in July and August fills hotels, restaurants and transport at a time when they would otherwise be quieter.

Boulevard City also gave Saudi production crews, event staff and suppliers seven weeks of continuous, world-class live operations two years in a row. The 2025 edition produced around 7,000 hours of live content, broadcast by 97 partners on more than 800 channels in 35 languages. That kind of work builds skills in broadcast engineering, stage technology, event logistics and hospitality that stay in the city.

Boulevard Riyadh City at night, the entertainment district that hosted the Esports World Cup in 2024 and 2025.
Boulevard Riyadh City at night, the entertainment district that hosted the Esports World Cup in 2024 and 2025.
What Riyadh gained as host
  • A summer anchor event in a traditionally quiet tourism season
  • Around 300,000 international tourists during EWC 2025
  • Seven weeks of world-class live production experience each year
  • A permanent esports identity for the capital

EWC 2026: The Paris Edition and Its Results

The 2026 tournament was originally scheduled for Riyadh. On 20 May 2026, the Esports Foundation confirmed it was moving the event to Paris, the first edition held outside Saudi Arabia, with the dates of 6 July to 23 August unchanged. Prince Faisal bin Bandar bin Sultan told reporters that the concern was logistics such as visas and flight cancellations caused by the regional situation, and that cancelling the event was never seriously considered. The foundation's leadership described Paris as an expansion of the platform rather than a departure from its roots.

Competition was spread across Paris venues including Paris Expo Porte de Versailles, with the Counter-Strike 2 finals at the Accor Arena. The overall Club Championship went to China-based AG.AL, which finished on 5,300 points and won the $7 million grand prize. Saudi Arabia's Team Falcons, champions in 2024 and 2025, finished second, 700 points behind, after the title was decided in the final days by the Trackmania tournament.

Saudi clubs still collected silverware. Team Falcons won the Rocket League title, and Saudi Arabia's Team Vision won the Teamfight Tactics championship, beating Aurora Gaming 3-0 in the grand final for a $150,000 prize. The closing ceremony on 23 August was attended by Crown Prince Mohammed bin Salman and French President Emmanuel Macron, who presented the club trophy.

The organisers reported about 850 million viewers, 440 million hours watched, 175,000 tickets sold and 2 million visits across competition venues, the fan festival and city activations. CEO Ralf Reichert said Riyadh remains the event's home and a central pillar of its long-term strategy, and the event is scheduled to return to Riyadh in 2027.

EWC 2026 results that matter for Saudi Arabia
  • AG.AL won the Club Championship with 5,300 points and $7 million
  • Team Falcons finished second overall and won Rocket League
  • Team Vision won Teamfight Tactics and $150,000
  • The event is scheduled to return to Riyadh in 2027

Beyond the Tournament: Nations Cup, Olympics and Investment

The Esports Foundation's second flagship is the Esports Nations Cup, a national-team competition in which players represent their countries rather than clubs. It was planned to debut in Riyadh in November 2026 with 16 games, and more than 100 countries and territories have official partner status. On 18 August 2026 the foundation postponed the first edition to November 2027, citing the wider regional situation, while confirming that its development fund commitments to national team partners remain in place.

There was also an Olympic chapter. In 2024 the International Olympic Committee announced a partnership with the Saudi Olympic and Paralympic Committee to stage the first Olympic Esports Games, then planned for Riyadh in 2027, with the Esports World Cup Foundation as a founding partner. In late October 2025 the IOC and the Saudi committee agreed to end that cooperation and pursue their esports ambitions separately, and the IOC said it would develop a new approach to the Games.

Underneath the events sits serious capital. Savvy Games Group, owned by the Public Investment Fund, announced a SAR 142 billion ($37.8 billion) investment programme in 2022 and completed the $4.9 billion acquisition of mobile publisher Scopely in July 2023. In August 2026 a consortium of PIF, Silver Lake and Affinity Partners completed the take-private acquisition of Electronic Arts, the publisher behind EA SPORTS FC, which is itself one of the EWC titles.

Taken together, this means Saudi Arabia is not only a host. It owns stakes in the companies that make the games, funds the organisation that runs the biggest tournament, and is building a national-team competition on top. That vertical presence is what gives the Kingdom lasting influence in the industry, regardless of which city hosts a particular summer.

The wider ecosystem
  • Esports Nations Cup: national teams, now scheduled for Riyadh in November 2027
  • Olympic Esports Games partnership with the IOC ended in October 2025
  • Savvy Games Group completed the $4.9 billion Scopely acquisition in 2023
  • PIF-led consortium completed the Electronic Arts acquisition in August 2026

Jobs and Pathways for Saudi Talent

The most visible pathway is the professional player. Team Falcons, founded in 2017 by Musaed Al-Dossary, the 2018 FIFA eWorld Cup winner, has grown into a club fielding more than 200 players across 27 games and won the first two EWC Club Championships. Saudi players are also breaking ground in women's esports: Modhi "Madv" Alkanhal became the first Saudi to qualify for a VCT Game Changers Championship. Saudi Arabia has an estimated 23.5 million gamers, a deep base from which competitive talent can emerge.

But most jobs created by esports are not on stage. A seven-week event needs broadcast directors, camera operators, replay and graphics specialists, shoutcasters in Arabic and English, stage and lighting engineers, network and IT staff, community managers, social media editors, event planners and hospitality teams. Two Riyadh editions with thousands of hours of live content have given Saudi professionals a chance to do that work at global scale.

The deepest long-term opportunity is game development. The National Gaming and Esports Strategy, launched in 2022, targets 39,000 jobs and an economic contribution of SAR 50 billion by 2030, and the Crown Prince set an ambition for 30 competitive games to be developed by companies in the Kingdom by 2030. Esports audiences create demand for exactly those skills: game design, programming, 2D and 3D art, animation, user interface design, quality assurance and live operations.

Competitive play is only the visible part of a career ladder that also includes coaching, analysis and game development.
Competitive play is only the visible part of a career ladder that also includes coaching, analysis and game development.
Where Saudi talent fits in
  • Players and coaches in Saudi clubs such as Team Falcons and Team Vision
  • Broadcast, production and Arabic-language casting
  • Event operations, hospitality and fan experience
  • Game design, art, programming, testing and live operations

What It Means for Saudi Gaming Businesses

For Saudi game studios, the EWC creates a large, engaged local audience that already follows competitive games and expects polished, well-localised products. Arabic-first content, culturally relevant themes and strong live-service operations are real advantages for local studios competing for that audience.

Brands are a second opportunity. An event that draws hundreds of millions of viewers attracts sponsors who need branded games, interactive campaigns, fan apps and immersive experiences. Agencies and studios that can build a mobile game, an AR filter or a VR activation quickly and to a high standard are well placed to serve that demand.

The third is the supply chain behind events: ticketing and fan apps, venue technology, streaming tools, data and analytics, and community platforms. The Paris edition showed that the event can travel, but Riyadh is scheduled to host again in 2027 and the Esports Nations Cup is planned there for November 2027, so Saudi businesses that build capability now will be ready when large events return home.

The sensible approach for a Saudi business is to start with one concrete product, such as a small competitive or casual game, a branded experience or a fan-facing app, and to use it to build a team, a portfolio and a release track record. That is how studios grow into partners that publishers and event organisers trust.

Riyadh at dusk. The Esports World Cup is scheduled to return to the city in 2027.
Riyadh at dusk. The Esports World Cup is scheduled to return to the city in 2027.
Practical openings for Saudi companies
  • Arabic-first games and localisation for a large local audience
  • Branded games and interactive campaigns for sponsors
  • AR and VR fan experiences for venues and activations
  • Apps, platforms and tools for ticketing, streaming and community
The esports economy rewards companies that can ship: a finished game, a working app, a fan experience that runs on day one. — Elbetron Technology Insights, 2026

Frequently Asked Questions

Where was the Esports World Cup 2026 held?

It was held in Paris, France, from 6 July to 23 August 2026. The event was originally scheduled for Riyadh, but on 20 May 2026 the Esports Foundation confirmed the move because of the regional situation and the travel and visa disruption it caused. It was the first edition held outside Saudi Arabia, and the organisers said Riyadh remains the event's home.

Who won the Esports World Cup 2026?

China-based AG.AL won the 2026 Club Championship with 5,300 points and the $7 million grand prize. Saudi Arabia's Team Falcons, who won in 2024 and 2025, finished second. Falcons won the Rocket League title, and Saudi Arabia's Team Vision won Teamfight Tactics.

How big was the Esports World Cup 2026 prize pool?

The total prize pool was a record $75 million. It included $30 million for the top 24 clubs in the Club Championship, with $7 million for the winner, more than $39 million across the individual game championships, and the remainder for club and player awards and qualifiers.

How many people watched the Esports World Cup 2026?

The organisers reported about 850 million viewers and 440 million hours watched, increases of 13% and 26% compared with 2025. They also reported 175,000 tickets sold and around 2 million visits across venues, the fan festival and city activations in Paris.

What is the Esports World Cup Foundation?

It is the Saudi non-profit announced in October 2023 to organise the Esports World Cup and support the long-term sustainability of esports. After Saudi Arabia's Cabinet amended its statute in February 2026, it now operates as the Esports Foundation and also runs the Esports Nations Cup. It remains based in Saudi Arabia.

Will the Esports World Cup return to Riyadh?

Yes, that is the plan. The organisers have said the Esports World Cup is scheduled to return to Riyadh in 2027, and the inaugural Esports Nations Cup is planned for Riyadh in November 2027 after being postponed from November 2026.

What is the Esports Nations Cup?

It is a national-team esports competition run by the Esports Foundation, in which players represent their countries instead of clubs. It was planned for Riyadh in November 2026 with 16 games. On 18 August 2026 it was postponed to November 2027, with development fund commitments to national team partners kept in place.

How does the Esports World Cup help Saudi talent and businesses?

It supports the National Gaming and Esports Strategy, which targets 39,000 jobs and a SAR 50 billion economic contribution by 2030. Beyond players, it creates demand for broadcast and production crews, event staff, and above all game developers, artists and testers, as well as studios that build branded games, apps and AR/VR experiences.

Conclusion

In three summers, the Esports World Cup grew from an announcement in Riyadh into the largest multi-title event in esports, with a record $75 million prize pool and a reported 850 million viewers in 2026. Riyadh built it at Boulevard City, Saudi clubs won its first two Club Championships, and even in a year spent in Paris its organisers described Riyadh as the event's home, with a return scheduled for 2027.

For Saudi Arabia, the lasting value is not a single edition but what grows around it: clubs such as Team Falcons and Team Vision, crews trained on world-class productions, the Esports Nations Cup ahead, major investment in the companies that make the games, and a national strategy aimed at 39,000 jobs. The opportunity for Saudi talent and businesses is to build the games, content and experiences that this audience is already waiting for.

The world now knows Riyadh as an esports capital. The next step is making sure more of the games on that stage are made in the Kingdom. — Elbetron Technology Insights, 2026

Photo credits: KINCIR / Wikimedia Commons, CC BY-SA 4.0 · Bruce Liu / Wikimedia Commons, CC BY-SA 3.0 · Humanized (CC0) · Airman William Tracy, public domain · B.alotaby / Wikimedia Commons, CC BY-SA 4.0

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Elbetron Team

A dedicated team of technology experts at Elbetron, sharing our vision for the future of tech in Saudi Arabia and the GCC region.

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